Over the years, it seems to me that RPG?s have undergone a strong shift away from the ?High? versions of their genre?s, to what is perceived to be a gritty ?realistic? approach.? Perhaps it is a reflection of our fin-de-si?cle cynicism and disillusion; I?ve seen a similar shift in film and TV output, and even in literature.? Continue reading
Everyone seems to lean towards playing certain characters. Some people are well known for their descriptions of swordplay, others are brilliant at playing magical characters. I seem to speciallise in playing shapeshifters, so I’m writing this to share a little of what I’ve learnt. Why do I think I can do this? I seem to range widely for my creatures; I’m equally comfortable with mammals, birds and reptiles. Fish are a pain and I’ve never played an invertibrate or an amphibian, but the principal is the same. Continue reading
In less interactive forms of art, the deus ex machina has an understandably poor reputation. Given a single or even a small number of similarly geared authors co-writing a plot, there is no excuse to have to fall back to a metaphysical (or quasi-metaphysical) outside force in times wherein characters are caught in a quagmire. If worst comes to worst, you scrap a chapter, rewind, and try again, avoiding the mistakes you made to get them there.
In roleplaying games, the stigma of the literary device remains… but it doesn’t have to, nor, in my opinion, should it. In fact, if anything, I’d say it’s a fallback a gamemaster should always be pointedly aware of and ready to use, in as much as the setting permits. Continue reading
This article was originally written for an MMORPG community (though I’ve tweaked it to allow it to be better presented out of context), but holds true for any roleplaying that is reasonably personality-conscious. I want to say ‘everywhere’, but I think in some places, people prefer the environment (quests and plot) to focussing on their own characters. Continue reading
On some days, ‘plot’ is the sound your plot makes as it clunks along haphazardly. Continue reading
For some people, RPing is just a way to have fun and relax and comes with no obligation to themselves.
Others take it a step further and decide to elevate it to an art form – especially notorious in those who place their emphasis on?the collaborative story-telling aspect of RP. To these people, it becomes important how?well?they roleplay – that ends up being a large part of the fun for them.
So, here’m I, guilty as charged.
But what does ‘being good at roleplaying’ actually?mean? Continue reading